Archive for JPP Articles

Playstation Vita

When it comes to consoles I have always been a Sony fan boy, from the first Playstation to the PSP I have bought each console on or near their release date and have been amazed by each one in it’s own way.

The Playstation Vita was a hard one, it is by far the most expensive handheld I have ever bought and the 2nd most expensive console overall (the Playstation 3 being the first)…and it is hard justifying (to say, a wife) spending roughly $500 on something this small…but then you get it in your hands and it all makes sense.

I first saw this device in E3 videos from last year and the graphics looked unbelievable, but I wasn’t sure how the touchscreen and touchpad on the rear of the device would be useful…and to be honest, I am still having trouble using them, they are awkward to reach and in the heat of a game it is quite easy to drop the device while reaching for them. The battery life is also not that impressive with 3-5 hours of life (this could be fixed by a battery accessory). these are really my only complaints with the console itself.

Being Sony, they have developed their own proprietary memory cards and game cartridges (they say to prevent piracy), which I wouldn’t mind, except that the price of the memory card is more than double the price of a standard SD card of the same capacity.

The Console – Feels amazing, very high quality and sturdy, the d-pad is very responsive and although small the dual-analogue sticks are very easy to use. The touchscreen is particularly bad at picking up fingerprints, but the touch works very well and the rear touchpad takes a bit of getting used to, although it works well. The front and rear cameras are terrible (not that you would actually take proper photos with it) at only 0.3 megapixels each. The unit also has Wi-Fi, Built in GPS, Optional 3G, Bluetooth and the standard Playstation buttons and shoulder bumpers.

The Games – They are hit and miss – Uncharted is easily the best handheld game I have ever played, being just as good as the PS3 version, but Ridge Racer is a hollowed out shell of a game, with only 5 cars and 3 tracks, with the option (as of February 2012) to purchase one additional track for the hefty sum of $4.25 and one additional car for $2.45….oh and if you want to play some of these games online, you need to buy a pass, which in the case of wipeout 2048 is $15.95…if these publishers are going to continue to ask for up to $70 a game and then additional purchases for features which should be a standard inclusion, the console will sell poorly (until it is inevitably hacked).

Other Features – The unit has also supports apps which can be downloaded from the PS Vita store…these are quite nice to use with the usual suspects – Twitter, Facebook and Skype being present, I am sure more are on the way. One of the features I am most excited about is remote play meaning you will be able to stream games straight from a PS3 to the Vita to use as an external screen and controller, although there are only a handful of games that support it at the moment.

Verdict – If you can justify spending a small fortune on gaming, the Vita is definitly worth it, the graphics and gameplay provide a handheld experience like nothing before and as long as developers support it, there should be some amazing games on the horizon.

*Image from thetechlabs

Chris Thursfield

Cancelled Game Consoles

Over the last 30-40 years there have been hundreds of game consoles released, some that did well and some that did not….but what about the ones that never had a chance. There have been many game consoles cancelled mid development, pulled off the shelves weeks or months after release or announced and then never got past the planning stages and this is just a few of my favorites from a long list.

Sega Neptune – After the costly and problematic Sega 32x add-on for the Megadrive was released, Sega began work on creating a standalone version of the 32x which also played Megadrive games (which is what the 32x should have been in the first place), but by the time the prototype was finished the Sega Saturn was ready, so the project was scrapped

Super Nintendo CD – A fairly interesting console add-on that can be credited with creating much of todays industry. During the SNES’s life, Nintendo asked 2 companies to create CD add-ons for the console to compete with the Sega CD add-on for the Sega Megadrive – the companies were Sony and Phillips…although both deals failed, Sony and Phillips used the technology they had developed to create their own consoles – the Phillips CD-i (a failure) and the Sony Playstation (one of the big 3 today).

Gizmondo – Not so much cancelled as half finished, the Gizmondo was released in 2005 by Tiger Telematics and was to be a powerful handheld capable of playing games, movies, music and have mobile phone functions such as SMS, MMS and WAP via removable Sim Card.

2 versions of the console were released in the UK, USA and Sweden – a standard one for around $400USD and a Ad-enabled version for around $229USD, the ad-enabled version called ‘Smart-Adds’ (intentionally misspelled to confuse consumers) would display a maximum of 3 adds per day at random intervals from the home screen, downloaded via the GPRS connection. Unbelievably the Smart-Adds service was never activated meaning that consumers could pay for the cheaper unit and it was exactly the same as the more expensive unit. The Gizmondo sold only 25,000 consoles worldwide and only 8 of the 14 planned games ever saw release giving it the label of worst selling console in history.

I actually have one of these in my collection and the graphics are quite good for the time, I have a prototype game called Jump (a parkour type game) which is particularly impressive. There were plans for a Gizmondo 2 announced in 2008, but the release was constantly pushed back and all but cancelled by the end of that year, and considering the company website has gone offline, and the Co-Founder has been arrested and convicted of fraud, I doubt we will see another Gizmondo.

Panasonic Jungle – The latest victim of poor business decisions is the Panasonic Jungle announced in October of 2010, the console was to be a portable laptop-like device capable of playing MMO’s (Massive Multiplayer Online games) on the go, but was cancelled by the company in March 2011 ‘due to changes in the market’ (I would say due to the Nintendo 3DS and PSP Vita).

There are many more consoles that were cancelled or pulled early…a larger list can be found at – Wikipedia (all consoles including cancelled ones) and this YouTube video I found

*Images from Wikipedia

Chris Thursfield

The 1983 Videogame Crash

Did you know the Videogame industry almost collapsed into nothingness?

The 1983 videogame crash was brought about by several combined factors and led to the second generation of consoles and games dying out and the market struggling for 2 years to get back on its feet, forcing many game companies into bankruptcy.

The problem was that the industry had exploded over the previous decade or so and the market was oversaturated with consoles and games….and given that there was of no internet to look up game reviews and the fact that almost anyone could publish a game for many of the systems available, there was no way to tell what kind of game you were getting until you had already paid for it…leading to a a lack of trust in the industry.

To illustrate my point….here is a list of every game console I could find that was released in just 1982-1983 (Worldwide Releases).

You’ll notice a lot of similar models published by different companies….this was also a major problem as companies would sell of the designs off their systems to many different manufacturers to make virtually the same thing.

  • Atari 800 XL
  • Atari 1200 XL
  • Atari 5200
  • Cabel Universal Game Computer
  • CGE Vectrex
  • Coleco Colecovision
  • Coleco Gemini
  • Commodore 64
  • Emerson Arcadia 2001
  • Hanimex HMG 2650
  • Hanimex SD-070 Couleur
  • Intervision 2001 Home Video Center
  • Intervision 3001 Home Video Center
  • Leisure Dynamics Leisurevision
  • Milton Bradley Vectrex
  • Miragama GMC 802
  • NEC PC 8001 MK 2
  • Ormatu Electric BV Video Spielcomputer 2001
  • Poppy 9017 Colour TV Game
  • Schmid TVG 2000
  • SHG Black Point FS-1003
  • Sinclair ZX Spectrum
  • Sony SMC 70
  • Timex Sincalir 1000
  • Acorn Electron
  • Adivision Home Arcade
  • Apple IIe
  • Atari 1400XL
  • Bandai Gundam RX-78
  • Bentley Compu-Vision
  • Brandt Electronique Jopac J07400
  • Casio PV-1000
  • Casio PV-2000
  • Coleco Adam Family Computer
  • Commodore Educator 64
  • Continental Edison-Saba Jopac J01450
  • DMS Telesports Mini
  • Gakken Compact Vision Tv-Boy
  • Hanimex HMG 7900
  • IBM PC XT 1560
  • Intellivision II
  • ITMC SD 290
  • Joueclub SD 290
  • Mattel Electronics Aquarius
  • Nintendo Famicom
  • Phillips Videopac G7200
  • Phillips Videopac +G7400
  • Polycon PG-7
  • Rollet Videocolor
  • Sega SC-3000
  • Sega SG-1000
  • Sony MSX
  • Sony SMC 777
  • Soundic SD 290
  • Soundic Soundicvision SD 200
  • Timex Sinclair 1500

As a collector, I have in my possession an add-on for a Colecovision that allows it to play Atari 2600 games…this would be like Microsoft bringing out an add-on for the Xbox that played Playstation games….can anyone say lawsuit!….but back then, the laws were not what they are today.

Only 2 brands would really recover from the crash – Sega and Nintendo (Nintendo releasing the NES and Sega releasing the Mastersystem). Atari would release more consoles, but they would all be commercial failures…Sony would remerged with the Playstation…Sega would switch to Software only after the Dreamcast and Microsoft would start with the Xbox. And we are now left with 3 console manufacturers – Sony, Nintendo and Microsoft (4 if you count Apple’s iPhone).

With dozens of games coming out each month, some people believe we are heading for another crash in the next few years…I disagree….with the advent of the internet, people are able to see reviews/gameplay of games before they make their purchase, leading to better decisions.

ET for the Atari 2600 is a game singled out for causing much of the crash (although there were many other factors involved) and has often been called the worst video game of all time – If you are interested why – click here (Source: Wikipedia)

The link below has a 20+ minute video showing over 450 consoles released over the last 30+ years:
The Insane History Of Videogames 2.0

You can read more on the Videogame Crash of 1983 here
(Source: Wikipedia)

*Image from the Videogameconsolelibrary

Chris Thursfield

Sony Ericsson Xperia Play

I decided it was time for a new phone….don’t get me wrong, I love my iPhone 4, but the user interface hasn’t changed in 3 years and it doesn’t look like it will be changing anytime soon and I just get a bit bored of it sometimes, so I went and bought a Sony Erricson Xperia Play…this is the first ‘Playstation Phone’ on the market.

The phone runs the latest version of Android 2.3 (Gingerbread), has a 1ghz processor, Adreno 205 GPU and 512mb of ram…making it run fairly smoothly, it also has an micro SD card slot (something I really wish the iPhone had). The thing that sets the phone apart from the others is the slide out gaming controls, these are proper Playstation controls created by Sony and they feel really nice to use (it is great to be able to see what I am doing on the screen without my hands getting in the way).

The Xperia play has access to all the Android apps you get in a normal Android phone, but also has access to 2 extra stores: the Playstation store – where you can purchase Playstation 1 games to play on your device, and the Xperia Play optimised store where you can download games specifically designed for the phone…including a lite version of Minecraft (the main reason I chose this phone).

Android is a much more open operating system than iOS, allowing you do do things such as simply pluging the phone in to a PC and dragging files into it as if it were a portable hard drive, you also get 5 home screens that are completely customisable with widgets for Twitter, Facebook, News & Weather, Apps & Games and many more – meaning you can see status updates and new apps directly on the home screen without having to open an app.

I am really enjoying the phone…the only negative thing I can say about it is that the games can drain the battery in 3-4 hours, and the charger uses a custom plug, can’t just use a micro-USB plug when you forget the cable.

While doing this review I found an ad for the phone that ran in the US…there were a series of them starring Kristen Schaal – they are fairly funny: Youtube Link…and here is a Mojang video showing a quick demo of some minecraft gameplay Youtube Link

*Image from the Sony Ericsson Website

Chris Thursfield

Quiet Month

I would have liked to have something to say on the new iPhone by now, but Steve Jobs is keeping quiet this year, even though a new model is expected in September…and E3 was fairly disappointing as well, sure there is a new console, but Nintendo didn’t show anything on it except tech videos.I really don’t have anything to talk about this month.

I will have something very exciting to talk about next month….but for now:

Minecraft Follow-up

I have created a minecraft server for a bit of fun…if anyone would like to participate/contribute please contact me at chris@jpp.com.au. I already have 2 builders working on it and it is coming along nicely.

Server details are in the sidebar if you would like to take a look.

Here is a little something I whipped up (with the help of an online generator)…it is comprised of 13,312 blocks and 19 different materials…Click for a closer look:

Chris Thursfield

Return to Top ▲Return to Top ▲